Level
2nd
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S
Duration
1 Round
School
Necromancy
Attack/Save
None
Damage/Effect
Fire (...)

You engulf a weapon you are wielding in black flame and turn it magical if it is not already. For the duration, whenever you hit a target with the weapon you deal an additional 1d6 Fire damage and 1d6 Necrotic damage and cannot have its Hit Points restored until the end of its next turn. Constructs take no additional effects.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damages increase by 1d6 for each slot level above 3rd.

Spell Tags: Damage

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Death Domain Paladin (Legacy) - Oathbreaker Sorcerer Warlock Wizard

Valkyrie501st

Comments

Posts Quoted:
Reply
Clear All Quotes