Level
5th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Concentration 1 Hour
School
Transmutation
Attack/Save
CON Save
Damage/Effect
Necrotic (...)

You temporarily increase the negative effects of time on a creature within range, forcing it to make both a Constitution saving throw and a Wisdom saving throw.

On a failed Constitution saving throw, a creature takes 2d10 necrotic damage and its body becomes frail and weakened. It suffers a -3 reduction to its Constitution, Dexterity and Strength ability scores for the spell’s duration.

On a failed Wisdom saving throw, a creature takes 2d10 necrotic damage and its mind becomes slowed and impaired. It suffers a -3 reduction to its Charisma, Intelligence and Wisdom ability scores for the spell’s duration.

The spell’s effects can be ended early if a Greater Restoration spell or similar magic is cast on a creature that has been targeted by this spell.

At Higher Levels. When you cast this spell using a spell slot of 6th-level or higher, the necrotic damage a creature suffers on a failed saving throw increases by 1d10 and the ability score reduction a creature suffers increases by 2 respectively, for each spell slot level above 5th.

* - (a withered rose)

Spell Tags: Damage Debuff

Available For: Sorcerer (Legacy) Wizard (Legacy)

Cowboycthulhu

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