Level
1st
Casting Time
1 Action
Range/Area
Sight
Components
M *
Duration
School
Enchantment
Attack/Save
None
Damage/Effect

The user creates a dish from ingredients in there inventory they must roll a performance check for various effects(if you have a modifier for performance you cannot use it) effects of buffs or de-buff only last for a day, you can also only make one buffed dish a day unless you are certain levels, it also takes one turn to prepare food in battles, can store food inside inventory but when a day passes foods effects will vanish.(foods cannot be stacked

Nat 1: You make a dish so disastrously bad that anyone to eat it will lose their strength and have to roll with disadvantage the user will also have to make a DC roll of 16 or take 1d12 poison damage

2-4:makes a food which gives a plus 1 to AC(cannot be stacked

6-8:Gives damage resistance 

9-10:Gives haste increasing movement by 2 times

11-13:increases the power of the brain giving +2 to intelligence

13-16:When rolling to hit add 1d8(can only be used once

17-18:+2 to strength and AC

19:Makes creature who eats it current skills improve roll with advantage on anything your doing(effect will only last for one roll

Nat 20: A holy aura shines on this food as it restores all health and adds a radiant damage of 2d8 on to creature who eats its fist which transfers to their weapons they also gain resistance to others with radiant damage attacks, you will also gain a plus 1 to every stat.

At lv 5 you are allowed to make 2 buff dishes a day at lv 10 you are allowed to make 4 at lv 16 you are allowed to make 6 and at lv 20 you gain the ability to add modifiers to your dishes which unlocks new buffs(,Modifier only applies for meals above 20 of you get anything below a modified 19 it is the same as if it wasn't modified you can also decide not to modify your performance roll

Dirty 20:Magic resistance and damage resistance

22-24:Makes creature to eat it immune to fear and gives them a plus 1 to strength 

25-26:plus 2d6 to any roll(can only be used once

27-28:Creature to eat this will be controlled by the one who made it until the effects wear out they must make a DC save of 18

29:Gives user the ability to fly and increases movement speed by triple 

30: a godly food one that cannot be fathom the taste so refined you'll never taste something like it again, gives +5 to strength and AC also 2d8 added to every throw until the fight you are in ends. It also heals all of your health, and replenishes health slors(does stack and can only work in battle scenarios

 

 

 

 

 

 

 

* - (Ingredients from inventory )

Available For: Wizard (Legacy)

markiepolo9

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