Level
4th
Casting Time
1 Action
Range/Area
Self
Components
M *
Duration
Concentration 1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect

Daggers are conjured in a 3x3 around the player, including the space they occupy. Any creature other than the caster must make a DC15 Acrobatics check when entering or starting their turn in the area of effect, taking 3d4 damage on a failed roll, and half as much on a successful one. The daggers move with the player, and disappear when the spell is ended, or concentration is lost. If cast at 5th level, the 3x3 plane becomes a 3x3x3 cube. This spell can be cast 2 times per day. Tied to Swarm Dagger (not yet published), rare magic item functioning as a +1 dagger. Requires attunement

* - (The Swarm Dagger)

Previous Versions

Name Date Modified Views Adds Version Actions
4/24/2021 8:40:17 AM
3
1
1
Coming Soon
7/6/2022 8:53:51 AM
5
3
1.1
Coming Soon

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

CurlySwirly

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