You speak a word of unmasking and unmaking, casting aside all falsehoods and knowing the Truth.
A creature targeted by this spell must make an Intelligence saving throw. On a failed save, the target takes 6d6+10 psychic damage, 6d6+10 radiant damage and 6d6+10 force damage. If this damage reduces the target to 0 hit points, you may choose to instantly kill it or leave it unconscious.
You may choose, if a target fails its save, to inflict half damage and reveal its true nature instead. A creature may also choose to fail its save. Upon taking this damage, all lies they have ever heard, told others or told themselves melt away. This includes dispelling magical effects such as illusions and enchantments. This revelation occurs in the most stable way, leaving a creature largely at peace with the truths they have learned or had revealed. After 1d6 days, the creature is free to reevaluate its feelings on the matter.
If cast on an object, all magical effects that would obscure its true nature disappear. You learn about the object as if you had cast identify and legend lore, though the prerequisite for that spell that the item be well known is removed.
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