Level
5th
Casting Time
1 Action
Range/Area
Self
Components
V, S
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
None
Damage/Effect
Healing

You erect a magical barrier around yourself in a 10-foot sphere. All allies within 10 feet restore 3d8 hit points. As long as they remain in the barrier, they receive a +1 AC bonus and each time they start their turn within the barrier, they restore 1d6 hit points. The spell ends early if you move. At the start of your turn on subsequent turns, you must use your bonus action to maintain the barrier, or the spell ends early.

At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the healing increases by 1d6 for each slot level above 5th.

Spell Tags: Healing

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy)

Kirtanei

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