This spell targets an undead under your control. The undead becomes enraged and begins to undulate as its insides are consumed by a necrotic energy well.
For melee attacks the undead's damage type changes to necrotic. It gets melee multi-attack 2, adds an additional +2 to its attack rolls, and its attacks deal 1d6 additional damage.
At the beginning of its third round of combat after the spell is cast, the undead can move up to its movement speed before exploding dealing 2d10 necrotic damage in a 10 foot radius. Creatures in the radius can make a dexterity saving throw against your spell save DC to take half damage from the explosion. If the undead is reduced to 0 HP (undead fortitude becomes optional), it explodes immediately.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, for each additional level the undead gets an additional +1 to its attack rolls, +1d10 to the explosion damage and +5 feet to the radius of the explosion.
Examples: 2nd level +2 to hit, 2d10, 10 feet. 3rd level +3 to hit, 3d10, 15 feet.
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