Level
9th
Casting Time
2 Bonus Actions
Range/Area
Unlimited
(20 ft.2 *)
Components
V
Duration
Instantaneous
School
Divination
Attack/Save
Ranged
Damage/Effect
Combat (...)
Once Per long Rest you can use Bonus Action to launch yourself high up into the air (Over 500 Feet) (Doing so will disengage combat) while in the sky your turn ends, and you select a targeting zone (a circle of 20 Feet, AOE) (This zone is known to everyone). On your next turn you return to the ground impacting causing 2D10 bludgeoning and piercing damage to all within the effected range and knocking them back 10 Feet. 15 Con or Dex save half damage on success.
This spell can only be used outside in an open environment where there is access to the sky. After landing you will be unable to move until your next turn. You can still use normal full actions and reactions on this turn.