One humanoid, beast, or monstrosity of your choice that you can see within range must succeed on a Wisdom saving throw or become maddened by you for the duration. A maddened creature must use all its movement at the start of its turn to move in a random direction, and can not perform verbal components for spells.
While the target is maddened this way, it develops an insatiable hunger. If there is another creature within 5ft, it uses its action to try to bite that creature, or itself if there is no such creature, using its own unarmed strike attack bonus. On a hit, it takes 1d6 + YOUR spellcasting ability modifier damage. If the target can make multiple attacks, it continues to use them to bite whatever is in reach.
The target can make a Wisdom saving throw at the end of each of its turns. On a success, the spell ends.
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