Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
DEX Save
Damage/Effect
Necrotic

You touch two creatures, these can include yourself, and draw blood out from one and channel it through yourself and infuses it into the other. This causes the donor to lose hit-points equal to 1d6+your spell casting modifier and the recipient to gain that number of temporary HP. The donor does not need to be willing and cn make a DEX saving throw to evade your grasp. this spell has no effect on undead. constructs, plants or other creatures that lack blood.

Spell Tags: Healing

Available For: Warlock (Legacy) Wizard (Legacy)

Squidy118

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