Level
1st
Casting Time
1 Action
Range/Area
Self (15 ft. )
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic

A wave of death sweeps out from you. Each creature in a 15-foot cone must make a Constitution saving throw. A creature takes 1d6 necrotic damage on a failed save, or half as much damage on a successful one. For each creature that takes necrotic damage you recover 1 hit point. Friendly undead creatures in the area of effect do not take damage but instead recover 1d6 hit points, and you receive 1 temporary hit point for each undead creature healed. These temporary hit points last until the end of your next turn.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage or healing increases by 1d6 for each slot level above 1st.

Previous Versions

Name Date Modified Views Adds Version Actions
7/13/2022 8:02:26 PM
7
0
--
Coming Soon

Spell Tags: Damage Control

Available For: Wizard (Legacy)

Calesvolus

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