Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
Melee
Damage/Effect
Fire (...)
You brandish the weapon used in the spell’s casting and make a melee attack with it against one creature within reach, which counts as magical for resistance purposes for this attack. On a hit, the target suffers the weapon attack’s normal effects, and you can cause the target to ignite. Until a creature takes an action to douse the fire, the ignited target takes fire damage equal to your spellcasting modifier at the start of each of it's turns.
This spell’s damage increases when you reach certain levels. At 5th level, the melee attack deals an extra 1d10 fire damage damage to the target on a hit. At 11th level, the attack deals an additional 1d10 fire damage(2d10), and at 17th level(3d10).
* - (a melee weapon that you are proficient in)
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