Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
2 Rounds
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Debuff
You sap a combatant's strength and cripple its ability to do damage. Choose one creature that you can see within range to make a Strength saving throw. If it fails, the target's melee attacks do minimum damage for the duration. At the end of each of its turns, the target can make a Strength saving throw. On a success, the spell ends.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the duration increases by 1 round for each slot level above 2nd.
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Posted Jul 16, 2022I like it! This would work well in a party where another player could impose poison or some other disadvantage on saving throws on your target.