You brandish the weapon or your fist used in the spell’s casting and make a melee attack with it against one creature within reach. On a hit, the target suffers the weapon attack’s normal effects, which counts as magical for resistance purposes for this attack. This burst of thunderous sound that can be heard up to 100 feet away. On a hit, the target suffers the attack’s normal effects and you deal thunder damage equal to your spellcasting modifier, push them 5 feet, and knock them Prone. Additionally, the target must succeed on a Constitution saving throw or become Deafened for one minute. The target may repeat the save at the end of each of their turn, ending the effect on a success.
This spell’s damage increases when you reach certain levels. At 5th level, the melee attack deals an extra 1d8 thunder damage damage to the target on a hit. At 11th level, the attack deals an additional 1d8 thunder damage(2d8), and at 17th level(3d8).
* - (A melee weapon that deals bludgeoning damage or your fist)
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