When casting the spell you whisper a phrase up to ten words long into the marble used as the material component while choosing one of the following inflections and whether the spell will be triggered by a mental detonation or a set timer that can be set in any amount between 1 minute to 1 hour. When triggered the marble will shatter releasing the phrase, and modified in a variety of speech impediments, enunciations, emotions, and volume that best fits the inflection chosen and causes each creature within range to make a Wisdom saving throw and if failed, fall under the effects of the inflection chosen.
| inflections | effects |
Inflections Effects
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A Loud Warning
A Cry for Help
A Ghastly Shriek
An Offensive Taunt
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Creatures that fail will stop moving and can only take reactions until the start of their next turn
Creatures that fail, are compelled to investigate the source of the cry, they have disadvantage on checks to perceive anything else.
Creatures that fail become frightened of the point of origin until the start of their next turn and must attempt to flee from the point as far away as possible.
Creatures that fail will hear the taunt and believe it was spoken by another creature that was within the range of the effect and will become hostile to that creature |
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