Level
2nd
Casting Time
1 Action
Range/Area
60 ft. (5 ft. )
Components
V, S, M *
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
DEX Save
Damage/Effect

Choose a point within range. The ground in a 5-foot radius of that point ignites in dark flames. When a creature starts its turn in the area or enters the area for the first time on a turn it must make a dexterity saving throw. a creature with less than half of its maximum hit points has disadvantage on this save. On a failed save the creature takes 3d4 necrotic damage or fire damage (your choice when you cast the spell), or half as much on a successful one.

At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d4 damage for each slot above 2nd.

* - (A half burnt feather)

Previous Versions

Name Date Modified Views Adds Version Actions
7/17/2022 4:13:16 PM
0
0
1.0
Coming Soon

Available For: Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Yellowyking

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