Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous 1 Round
School
Necromancy
Attack/Save
Ranged
Damage/Effect
Fire

You ignite your blood into a jet of red hot crimson flame. On a hit, the target takes 1d12 fire damage.

If you roll 10-12 on the d12 damage die, you take 1 damage as you exert harmful amounts of vitae to empower the spell.

This spell's damage increases by 1d12 when you reach 5th level (2d12), 11th level (3d12), and 17th level (4d12).

Spell Tags: Damage

Available For: Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Atilla_the_Stump

Comments

Posts Quoted:
Reply
Clear All Quotes