Level
2nd
Casting Time
1 Action
Range/Area
30 ft. ()
Components
None
Duration
Special
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic

You weave necromantic magic into your arrow. The creature hit by the arrow takes an extra 2d6 necrotic damage. The target must also succeed on a Constitution saving throw, or the damage dealt by its weapon attacks is halved until the start of your next turn.

The necrotic damage increases to 4d6 when you reach 18th level in this class.

 

Available For: Ranger (Legacy)

toddmjclayton03

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