Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
1 Round
School
Necromancy
Attack/Save
CHA Save
Damage/Effect
Necrotic
One creature of your choice that you can see within range must make Charisma Saving Throw. On a failed is now cursed for two rounds. Next time it takes damage, it also takes 3d10 necrotic damage and then curse ends.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st.
* - (An Obsidian Needle worth 5 gp)
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