Level
2nd
Casting Time
1 Action
Range/Area
Self (10 ft. )
Components
V, S *
Duration
Concentration 10 Rounds
School
Conjuration
Attack/Save
WIS Save
Damage/Effect
Lightning

You call forth pure chaos from your Talosman. Feeding off of your inner storm, electrical currents start to arch off of your body in a 10 foot radius around you as you begin to float 1 foot above solid ground. Small electrical bolts fire off until a target enters the radius where the archs concentrate their energy.

When you cast this spell, you can designate any number of creatures you can see to be unaffected by it. When an effected creature enters the area for the first time on a turn or starts its turn there, it must make a Wisdom saving throw. On a failed save, the creature takes 2d6 lightning damage. On a successful save, the creature takes half as much damage.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd.

* - (a holy symbol)

Previous Versions

Name Date Modified Views Adds Version Actions
7/19/2022 8:29:15 PM
3
1
5
Coming Soon

Spell Tags: Damage Control

Available For: Sorcerer (Legacy) - Storm Sorcery

emudude13

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