When this spell is cast, the caster must say one of the elements to come forth and at a range of 10'. Both wrists and ankles will be restraint, each will have 1 restraint per limb and will stretch outward.
4 points of damage at the end of each round will occur and will last 2 rounds. So, at 5th level, damage will be +2 and will last 3 rounds, so on and so forth.
Saving throw vs what element is used. A roll vs the element for a save can be done 1x per 2 levels. If save is made, the damage that round is halved.
After 1st level, every 4 levels thereafter gain a +1 of damage per restraint and +1 to rounds is added.
At 10th level the range gains 5' At 15th level the range gains a 5' At 20th level the range gains a 10'
A max of 20th level for this spell, a max range of 30' and a total of 6 rounds
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