Level
3rd
Casting Time
1 Action
Range/Area
Self
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Necrotic

You gather a large ball of blood and magic in your palms. After reaching full size you hold it over you head and it explodes outward in a 15 foot sphere around you. Creatures in the area must make a Dexterity Save or take 3d6 Necrotic damage and the next attack on them will trigger this damage again (the same damage you dealt with the initial cast). On a successful save the target only takes the initial 3d6 Necrotic damage.

Available For: Sorcerer (Legacy) Warlock (Legacy) Cleric (Legacy) - Death Domain Wizard (Legacy) - School of Necromancy (Legacy) Wizard (Legacy) - Bladesinging (Legacy) Blood Hunter - Order of the Profane Soul

noahmlaura02

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