Creates a sudden blast of air in a 10ft cone powerful enough to knock creatures of medium size or smaller back by 20ft, or to propel a character 20ft vertically or horizontally or some combination of horizontal and vertical movement not exceeding a combined total of 20ft.
Targets must make a strength save against your spell DC which they can choose to fail. On a failed save the target is propelled a total distance of 20ft and knocked prone.
On a successful save the target resists being moved.
Creatures of size Small or smaller have disadvantage on the save and move an extra 10ft before being knocked prone.
At higher levels, even numbered spell slots increase the average target size and odd numbers increase the maximum distance moved by 10ft. All creatures smaller than the average size for that level have disadvantage on the save and on a fail move an extra 10ft per size difference from the average.
3rd level- average target is MEDIUM and moves 30ft
4th level- average target is LARGE and moves 20ft
5th level- average target is LARGE and moves 30ft
6th level- average target is HUGE and moves 20ft
7th level- average target is HUGE and moves 30ft
8th level- average target is GARGANTUAN and moves 20ft
9th level- average target is GARGANTUAN and moves 30ft
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