Level
4th
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Concentration
1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
You cause a creature that you can see to sprout wings that proceed to fly the creature in random directions. The target must make a Constitution saving throw. On a failed save, roll 3D8 to determine the direction in which the creature flies, re-rolling any result that that moves the creature in the direction of a surface with which it is already in contact.
The creature's flying speed is 80 ft, and it changes direction each turn. Upon impact with a creature or a surface, the creature takes 1d4 bludgeoning damage per 10 feet flown. Any creature it flies into takes the same damage.
If the spell ends while the creature is still in mid air, it is subject to normal falling damage.
* - (a caterpillar cocoon)






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