Touch a dead creature and the creature is revived. Retains all physical and mental properties. Target is revived in the state the target was physically in. The target of the spell has a 2-week lifespan. Target no longer needs to eat or rest. Healing spells or potions no longer increase targets hp. Poisoned items(food, potions, etc.) Target heals (3d6 + spells level + total times arrived) At end of the 2 weeks the target dies again. You can cast dark revival again on the target for increased cost to cast and loss of abilities and physical deterioration. Gold Requirements double with each subsequence use. After 5 uses on the same target, Target becomes a undead zombie. Target loses the ability to speak or communicate in any way. But can understand the most basic of communication. After 10 uses target on the same target, Target becomes a skeleton. Losses all sense of being.
* - (50 gold add 25 per revive after first )
Level
3rd
Casting Time
1 Minute
Range/Area
Touch
Components
V, S, M *
Duration
14 Days
School
Necromancy
Attack/Save
None
Damage/Effect
Comments