Level
5th
Casting Time
1 Action Ritual
Range/Area
Sight
Components
None
Duration
Concentration
School
Necromancy
Attack/Save
None
Damage/Effect

Choose a creature that you can see. The target creature must succeed on a DC 5 + Spell level that the spell was cast. On a failed save the target falls prone, takes 6d6 necrotic damage, and all attacks against it have advantage for one hour. On a success, the target has advantage for one minute and is immune to all further necrotic damage for one hour.

Available For: Cleric (Legacy) - Death Domain Paladin (Legacy) - Oath of Vengeance (Legacy) Paladin (Legacy) - Oath of Conquest Sorcerer (Legacy) - Shadow Magic (Legacy) Wizard (Legacy) - School of Necromancy (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Blood Hunter - Order of the Profane Soul (INT)

KadensDawson

Comments

Posts Quoted:
Reply
Clear All Quotes