Level
2nd
Casting Time
1 Action Ritual
Range/Area
30 ft.
Components
V, S, M
Duration
1 Minute
School
Conjuration
Attack/Save
Melee
Damage/Effect
Piercing

You conjure a spirit wolf in an unoccupied space that you can see within range,  you can telepathicaly comunicate with the wolf and if you are trying to search for a creature the wolf knows what creature you are looking for as long as you have seen that creature before the wolf can make a perception check with advantage and +6 to the roll to try and sniff out and find the creature if the creature is found you will instantly also know its location 

as a bonus action you can cause the wolf to run up 40ft to a creature and explode making a spell atack using your spell atack bonus and on a hit dealing 3d8 force damage and the if the wolf hits the spell ends but also any creature that kills the wolf or is hit by the wolf cannot take the hide action or becom invisible for 2 rounds

 

Spell Tags: Damage Warding

Available For: Druid (Legacy) Sorcerer (Legacy)

firefox2497

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