As you call out the name of a forever night, a 35-foot-long tangling mass of rose brambles rushes from your hands. Any creature within the area of effect must make a Dexterity saving throw or be entangled in the bushes and restrained.
The bushes are considered difficult terrain.
Any creature restrained in the bushes can use its action to make a Dexterity or Strength check against your Spell Save DC. On a successful save the creature is free, on a failed save the creature takes 4d4 piercing damage.
Furthermore, on each of your turns, you can use your bonus action to cause the astral roses to bloom. When the roses bloom each creature within a 5-foot radius of the bushes must make a Constitution saving throw or take 12d6 poison damage, half as much on a successful save. (This radius affects creatures trapped in the bushes) The number of blooms that can occur is equal to the spell level.
At Higher Levels: When you cast this spell using a spell slot of 5th level or higher, the number of blooms increases by one for each slot level above 4th.
* - (a single rose)
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