Level
Cantrip
Casting Time
1 Action
Range/Area
Self
(15 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Acid (...)
With a claw like hand outstretched a blast of either (on a d3) flames(1), frost(2) or acid(3) shoots forth from their outstretched fingertips. Each creature in a 15-foot cone must make a Dexterity saving throw. A creature takes 1d6 fire, frost or acid damage on a failed save, or half as much damage on a successful one.
The fire ignites any flammable objects in the area that aren't being worn or carried.
The frost freezes any items to the ground
The Acid melts most surfaces
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