Level
3rd
Casting Time
1 Action
Range/Area
150 ft. (20 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Bludgeoning

A torrent of violent wind spins rapidly in the area you choose until a potent twister rises. Each creature in a 20-foot-radius cylinder centered on that point must make a Dexterity saving throw. A target takes 6d6 bludgeoning damage on a failed save, or half as much damage on a successful one.

The wind spreads around corners. It throws and knocks over medium sized objects in the area 10 feet outward away from the center  

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.

* - (hot water and ice)

Spell Tags: Damage

Available For: Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Light Domain (Legacy) Warlock (Legacy) - The Fiend (Legacy)

LonersClub

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