Level
1st
Casting Time
1 Action
Range/Area
10 ft. (10 ft. )
Components
None
Duration
Concentration
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Charmed (...)

A special spell, that can only be used by the ranger classes.

This spell lets you convince a beast that you are a friend. Choose a beast that you can see within range. It must see and hear you. If the beast's is hostile, or has an intelligence of 30 or higher, the spell fails. The beast must make a WIS save that is higher than you CHA check. If the spell works the beast will stay with you intel you die or release it, the beast also grows in level and power with the caster.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can affect one additional beast for each slot level above 1st.

Each individual has an affinity towards different beasts, for example one might have an affinity for beast tat can fly or a beast on four legs, they may even have an affinity for a creature who is covered in scales or fur.

if you’re using this spell on a beast you have an affinity for the beast, your CHA save is enhanced by 1D6.

Spell Tags: Communication Compulsion Charmed

Available For: Ranger (Legacy) Ranger (Legacy) - Hunter (Legacy) Ranger (Legacy) - Beast Master (Legacy) Ranger (Legacy) - Gloom Stalker (Legacy) Ranger (Legacy) - Horizon Walker Ranger (Legacy) - Monster Slayer Ranger (Legacy) - Swarmkeeper Ranger (Legacy) - Fey Wanderer (Legacy) Ranger (Legacy) - Drakewarden

eliasdnd29

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