Level
8th
Casting Time
1 Action
Range/Area
20 ft.
(20 ft. )
Components
M *
Duration
1 Minute
School
Evocation
Attack/Save
CHA Save
Damage/Effect
Environment
Once used by great magic users during the calamity war 1,000 years ago. The spell allows the user to stop time itself.
To cast [roll]1d20+4[/roll]
When the spell is activated all other creatures/player must get a CHA save above 15 or they get time stop disadvantage it lasts once minute or one turn and other players/creatures can't do anything to avoid what the caster does. The caster can now do what ever they want in that turn or minute but once that minute is up the caster hast to wait 3 turns before using it again.
This spell uses one spell slot.
* - (You must have a spirit attached)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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7/28/2022 2:45:11 AM
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1
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0
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Coming Soon
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