You create a wall of fire on a solid surface within range. You can make the cage up to 30 feet long, 30 feet wide, and 30 feet tall
When the wall appears, each creature within its area must make a Dexterity saving throw. On a failed save, a creature takes 5d12 fire damage, or half as much damage on a successful save.
One side of the wall, selected by you when you cast this spell, deals 5d8 fire damage to each creature that ends its turn within 10 feet of that side or inside the wall. A creature takes the same damage when it enters the wall for the first time on a turn or ends its turn there. The other side of the wall deals no damage.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d12 for each slot level above 1st.
* - If an ally is going to be attacked, you may cast the spell ** - (a small piece of phosphorus)
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Posted Jul 28, 2022This is my creation
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Posted Aug 27, 2023ähm ya, for a first level spell, the damage dealt is just way to high, otherwise sounds fun
on avarage a Fireball which is a 3rd level has a avarage of 28 dmg and this does an avarage of 34 dmg at first level, which is crazy