Level
Cantrip
Casting Time
1 Action
Range/Area
5 ft.
Components
M *
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Buff (...)

As part of the action to cast this spell, you must make a melee weapon attack with a weapon against one creature within the spell’s range, otherwise the spell fails. You use your spellcasting ability instead of Strength for the attack and damage rolls, and the weapon is considered magical if it isn’t already. On a hit, the target suffers the normal effects of the attack.

The spell’s damage increases when you reach higher levels. At 5th level, you roll one additional weapon damage die when determining the damage. This increases to two additional weapon dice at 11th level and three additional weapon dice at 17th level.

* - ((a weapon) )

Spell Tags: Damage Buff

Available For: Bard (Legacy) Sorcerer (Legacy) Wizard (Legacy)

DMsWorkshop

Comments

  • To post a comment, please or register a new account.
Posts Quoted:
Reply
Clear All Quotes