You force an opening in one magical barrier within range, including spells such as antimagic field, prismatic wall, wall of fire, wall of stone, and so on. You automatically open a hole in any barrier created through a spell of 4th level or lower. For a barrier created with a higher-level spell, make an ability check using your spellcasting ability. The DC equals 10 + the spell’s level. On a successful check, a hole appears. For the duration, you and other creatures may move through the hole, cast spells through it, attack through it, and so on.
At the end of the duration, the hole closes, inflicting 4d6 force damage on any creature still in the hole. The creature falls prone in an empty space on either side of the barrier (50% chance of either).
* - (a small metal key)
Comments