Level
7th
Casting Time
1 Action
Range/Area
Self
Components
V, S
Duration
Concentration 10 Minutes
School
Transmutation
Attack/Save
Melee
Damage/Effect
Psychic

Your body changes into a form that is more like your deity (relatively speaking), and you take on a shining, metallic appearance. Until the spell ends, you gain the following benefits:

Divine Grace. You have Advantage on Charisma ability checks and Wisdom saving throws.

Resist the Elements. You have Resistance to Cold and Lightning damage, as well as Necrotic damage (if good or neutral) or Radiant damage (if evil).

Enhanced Darkvision. You gain Darkvision out to 60 feet. If you already have Darkvision, the range increases by 30 feet.

Celestial or Infernal Wings. You grow feathered wings (if good or neutral) or bat-like wings (if evil) and gain a Fly Speed of 60 feet. When the spell ends, you fall if you are still aloft, unless you can stop the fall.

Smite of the Deity. Once during the spell's duration, when you hit a creature with a melee weapon attack, you can use a Bonus Action to deal an extra 5d10 Psychic damage.

 

Adapted from the 3rd edition spell of the same name

Previous Versions

Name Date Modified Views Adds Version Actions
1/29/2019 2:40:09 PM
152
3
BOED 1
Coming Soon
9/10/2024 3:05:17 PM
393
27
1.5
Coming Soon

Spell Tags: Damage Buff Combat Warding

Available For: Cleric (Legacy) Cleric

Benz74M

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