Level
Cantrip
Casting Time
1 Action
Range/Area
Sight
Components
V, S
Duration
Until Dispelled 1 Minute
School
Evocation
Attack/Save
None
Damage/Effect
You point at a target creature you can see. The target gets set aflame and must make a dexterity saving throw or take 1d8 fire damage to them and any creature within 10 feet of the target. No damage is taken on a successful save.
A target set aflame this takes an additional 1d8 fire damage at the end of each of its turns. It can make an additional dexterity saving throw at the end of its turn to prevent this damage and end the spell's effects.
The spell’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
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