Level
5th
Casting Time
1 Action
Range/Area
Self
(30 ft. *)
Components
V, S, M *
Duration
Concentration
1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
Buff
You turn the tide of battle by stealing life energy from your enemy. Choose a creature you can see within range. As long as that creature remains alive and within range, you gain the following benefits:
- You gain advantage on attack rolls and
saving throws.
- You gain a +1 bonus to your AC
- Your movement increases by 30 feet, to a
maximum of twice your normal movement.
- When taking the Attack action, you may
make one extra melee attack.
If you choose not to make the extra attack using the Attack action, you may cast any 0-level or 1st-level spell for which you have a spell slot available.
When the affected creature is freed from the spell's effects, the spell ends.
* - (a piece of human hair as long as your hand)
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