Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
S, M *
Duration
1 Minute
School
Enchantment
Attack/Save
None
Damage/Effect

You produce a bolt of green energy striking your targets chest. The target must succeed a Constitution saving throw or take 1d6 force damage and fall prone. Every turn after the original hit, the target takes 1d4 force damage.

* - (Animal Fur or Dust)

Available For: Bard (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

DnD_player789

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