Level
1st
Casting Time
1 Hour
Ritual
Range/Area
Self
Components
V, S, M *
Duration
4 Hours
School
Conjuration
Attack/Save
None
Damage/Effect
You create a potion of healing that last for 4 hours. You focus and transfer your magical power into the mixture of herbs transforming the chemical properties into a small vial of potion of healing. At the end of 4 hours the potion transforms back to herb water and can be reused once in the same day before the ingredients spoil. A character who drinks the magical red fluid in the vial regains 1d4 + 1 hit points. Drinking or administering a potion takes an action.
At Higher Levels. When you cast at 5th-level spell slot or higher, the duration last for 6 hrs and the healing increases by 1d4+1.
Spell can only be casted twice per long rest.
* - (Herbs (1 gold worth), glass vial(s), water)
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