Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Psychic
You twist upon the mind of a foe. Choose one creature you can see within range. The target must succeed on a Wisdom saving throw or take 1d8 psychic damage on an unsuccessful save or half as much on a successful one.
This spell’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
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