Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Concentration
1 Minute
School
Enchantment
Attack/Save
None
Damage/Effect
Compulsion
You touch a willing creature and give it a mixed gift: the ability to fight past the limits of their endurance, but at the cost of not knowing when to stop. The target becomes so tenacious that it doesn’t fall unconscious when reduced to 0 hit points. The target still makes death saving throws, however, and is subject to all the rules covering death saves, including taking damage at 0 hit points.
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