Level
2nd
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Incapacitated

With a word and a gesture, you overwhelm a creature with the desire to be near you.

Choose a target you can see within range. It must make a Wisdom saving throw, and does so with advantage if you or your companions are fighting it.

If it fails the saving throw, it must do whatever it can to reach a space adjacent to you, where it remains, motionless and incapacitated. The subject can’t do anything on its turn other than move toward you and use spells, items, or abilities which bring it physically closer to your location. It avoids obvious danger where it can, but if given no other choice, it takes the least dangerous route to reach your side. If prevented from reaching you, the subject can do nothing but stand motionless and incapacitated and watch you in despair. If you move, it moves to follow
you. It remains in this state until the spell ends or until you or your companions do anything harmful to it.

Spell Tags: Compulsion Charmed

Available For: Bard (Legacy) Cleric (Legacy)

Hollowpointhero

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