Level
2nd
Casting Time
1 Action
Range/Area
Self
Components
V
Duration
Concentration
30 Minutes
School
Transmutation
Attack/Save
None
Damage/Effect
Exhaustion
You become berserk. All melee attacks have an automatic success and add 1d4 to the attack. You also have an immunity to slashing damage and resistance to piercing damage.
Your intelligence score decreases by 5 (can't go below zero), and you have a disadvantage on ranged attacks.
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