Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
1 Hour
School
Abjuration
Attack/Save
None
Damage/Effect

You inflict a wound upon yourself to create a protective seal on another creature within range. As you cast the spell, you expend a number of hit points and the target gains 1d8 + the hemomancy cost temporary hit points for the duration.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the target gains 1d8 additional temporary hit points for each slot level above 2nd.

* - (An ornate dagger worth at least 25 gp. )

Previous Versions

Name Date Modified Views Adds Version Actions
8/3/2022 4:50:30 AM
2
1
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Coming Soon

Available For: Cleric (Legacy) Sorcerer (Legacy) Wizard (Legacy)

ShinobiSmithy

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