Level
4th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
DEX Save
Damage/Effect
Psychic
You open a wound on your body, shooting out a thread of blood between yourself and a creature within range. The creature must then succeed on a Dexterity saving throw or take 7d6 + the hemomancy cost as necrotic damage. If this damage brings the target to 0 hit points, heal for half of the hemomancy cost.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 2d6 for each slot level above 4th.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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8/3/2022 5:25:05 AM
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2
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1
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Coming Soon
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