You may concentrate on this spell for up to 1 minute for every hit point you spent on the casting of the spell. When you cast the spell and as your action on each turn until the spell ends, you can focus your mind on any one creature that you can see within 30 feet of you.
You initially learn the creature’s current emotional state—such as angry, afraid or sad. As an action, you can either shift your attention to another creature's emotions or attempt to probe deeper into the same creature's soul. If you probe deeper, the target must make a Wisdom saving throw. If it fails, you gain insight into the reason behind its emotional state, as well as knowledge of its most important fears and desires. If it succeeds, the spell ends. Either way, the target knows that you are probing into its soul, and unless you shift your attention to another creature's emotions, the creature can use its action on its turn to make a Charisma check contested by your Charisma check; if it succeeds, the spell ends.
The spell can penetrate barriers, but 2 feet of rock, 2 inches of any metal other than lead, or a thin sheet of lead blocks you. You can't detect the emotions of a creature with a Charisma of 3 or lower.
Comments