Level
1st
Casting Time
1 Action
Range/Area
30 ft. (5 ft. *)
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
WIS Save
Damage/Effect
Psychic

Choose a point you can see within range. All creatures in a 5 foot radius of that point must make a Wisdom saving throw. A creature takes 2d10 + your spellcasting ability modifier psychic damage on a failed save, or half as much damage on a successful one.

Additionally, each creature that failed their saving throw is teleported 5 feet. If their saving throw result was an odd number, they are teleported away from you, otherwise they are teleported towards you. If a creature would be teleported into another object or a spot where they would fall, the teleportation fails.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 and the targets that fail their saving throws are teleported 5 more feet for each slot level above 1st.

 

* - (three strips of cloth of different colors)

Spell Tags: Damage Control

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy)

Hollowpointhero

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