Level
1st
Casting Time
1 Action
Range/Area
Self (10 ft. *)
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect

a cause the ghastly image of a ship to rise from the ground beneath you, and carry you 10 feet in a chosen direction before splashing all creatures in 10 feet by 10 feet square originating from a point 5 feet in front of where the ship transports you, except for yourself, all creatures within this range must make a dexterity saving throw, taking 2d8 cold damage on a failed save, or half as much on a successful one.
the ship you summon is made out of water, cannot pass through solid objects and dissipates into the ground at the end of the spell, though it will extinguish any fires it comes across and will not damage structures or items, only creatures.

when casting this spell using a spellslot of levels 2 or higher, increase the damage by an additional 1d8 for each level above first.

* - (a piece of sail soaked in salt water)

Available For: Sorcerer (Legacy) Wizard (Legacy) Warlock (Legacy) - The Fathomless

IamTheHaze

Comments

Posts Quoted:
Reply
Clear All Quotes