Level
2nd
Casting Time
1 Action Ritual
Range/Area
60 ft.
Components
V, S, M *
Duration
Instantaneous
School
Divination
Attack/Save
None
Damage/Effect
Detection (...)

You utter an archaic incantation meant to flesh out unworldly interference, and a pulse of hallowed energy radiates out from you. If divine influence is present within 60 feet of you, a faint aura becomes visible around the creature or object bearing it, or within the space of the affected area as the energy is absorbed. You learn the alignment of the involved deity and whether the effect is a boon or a curse to its intended target. A subject with celestial sway exudes a pale silver, while a subject with fiendish sway exudes a dull crimson. It is possible to infer the age of the effect with a successful Intelligence (Religion) check, as the intensity of the aura fades over millennia.

Subjects marked in this way retain their glow for one minute before the aura becomes too dim to perceive any longer.

* - (a pinch of powdered silver)

Spell Tags: Detection Utility Special

Available For: Cleric (Legacy) Sorcerer (Legacy) - Divine Soul Warlock (Legacy) - The Fiend (Legacy) Warlock (Legacy) - The Celestial (Legacy) Wizard (Legacy) - School of Divination (Legacy)

Pro_x

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